G A M E S E T M A T C H
G A M E S E T M A T C H was an encapsulating work that relied very much on two factors that cannot be completely experienced through video; these factors being that an integral part of the piece must have been participating in its execution and that all of the technology involved was cutting edge. Taking this into consideration is important when evaluating G A M E S E T M A T C H in a modern context.
That said, it is difficult for me to ignore the growing pains present in G A M E S E T M A T C H. It is as though the artists involved were given cutting edge technology and scrambled to throw as much of it together as possible. The result is a work that, while interesting to look at, hits me as a confusing mash-up of ideas stretched to accommodate technological innovations.
Technology should be used just as any other medium of expression - only when it compliments the content. G A M E S E T M A T C H is an example of technology diluting content.
That said, it is difficult for me to ignore the growing pains present in G A M E S E T M A T C H. It is as though the artists involved were given cutting edge technology and scrambled to throw as much of it together as possible. The result is a work that, while interesting to look at, hits me as a confusing mash-up of ideas stretched to accommodate technological innovations.
Technology should be used just as any other medium of expression - only when it compliments the content. G A M E S E T M A T C H is an example of technology diluting content.


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